Cecelia

Mocap Animation Reel

First Person Animation Reel

Cecelia State Machines

Role: Animator/Mocap Technician - Unreal Engine 5

Directed motion capture sessions and cleaned/refined mocap data.

Built skeletons and retargeted animations for all characters.

Implemented animation blueprints and state machines for 2 characters.

Collaborated with a diverse team of 18 devs consisting of artists,  designers, and programmers to ensure animations met the technical standards in engine.


Tools Used

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