The Gardener

Role: Artist

3D Survival Horror Management game developed in Unity by 5 FIEA students in the scope of two weeks.




Tools Used

Art Assets Created

Plant Monster Skeleton

I was in charge of developing our monster. I created the concept/sketches, model, rig, animations, textures, and getting all the assets working in game.


Done in Maya.

Textured in Substance Painter

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